OpenRA controller support and PS4 port
The goal of this project was to create a usable control scheme for a traditional RTS game using a controller. To achieve this a part of OpenRA was ported to the PS4™ with an implementation to use a DualShock™4 controller. The major features of this control scheme are listed below.
Project Details
Project Type | School Project |
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Project Timespan | September 2014 - December 2014 |
Tools & Technology | PlayStation®4, C#, Mono |
Current Status | Finished |
Radial production menu
Both producing units and buildings, as well as triggering support powers are handled through a two tiered radial menu. As can be seen in the video, the first ring shows the different categories, where the second ring shows the items that belong to the currently opened category.
Circular selection
The conventional click and drag method of selecting multiple units on PC was replaced by a circular selection on PS4. This is demonstrated in the video.